WAIT FOR ME! I'm going for a direct copy of the concept at this stage, I might alter stuff later on once i get lazy but for now its a copy of the concept behold its beauty
haha they've invented the wheel, everyone just started to copy it, for things like cars and bicycles trains and stuff, well they didn't copy it they've got inspired by the blender wheel great start
Just make sure not to use Detach, because this won't copy the weights to the new mesh. That's why you copy the existing model, add Edit Poly on top, and delete what you don't want.
Hi, I have few ideas and one of them concerns using mirror. The only solution for me in marmoset is to make copy of model - not exactly copy at least not the whole model. Is it allowed for this type of use?
Hey! It looks good. I think you should just make different textures for the buildings that are rescaled copies. That might steal a viewer's eye from the fact that they are copies. As for the distortions... unwrap them again.
Instead of copy-pasting keys from the morpher to the blendmat, you could wire the values. This way the material would be always up-to-date and you don't have to copy stuff around all the time.
These suck in comparision to the other art on display in this thread but anyway, in no particular order: A copy I made in max... A copy I painted of my favourite game character... and an arm that I drew on my Wacom...
I want it. But sadly I sold my xbox copy to get the PC copy. Somehow listening to 10 year old kids yell at you trying to be "gangsta" didn't really set with me.
the paintings are similar enough to be reminiscent, but hardly a copy. It doesn't looke like a bit of the painting was 'copied' from one to the other.... I think it looks more like an homage to frazetta, and a pretty cool one.