hey everyone, am working on this scope and am in the middle of the texturing phase, this is my first rendetion, I would love to have feedback and any critiques that you might have, . . Thankyou so much in advance
Yes and No, mostly no though. They tell people things like that mostly because it rakes in cash monies for them. For example, "Course X" could have "Student Y" who was blisteringly amazing, and worked his ass off in and out of classes, and then went on to work for "Company Z"... Course X can now legitimately claim that…
The 2.5D snaps are useful to relatively align a vert selection with some other vert outside the selection. Like along a xy, yz, zx plane but not all three axis at once. 1. Turn on 2.5D snap - make sure vertex is checked on in the snapping options, it helps to turn off most of the other snaps as well. I usually just left…
3 point lighting all the way! The way I do my orbits in Maya: Make a camera, set up your 3 point lighting, then group them all. Set a key for the rotation of that group at frame 1. Figure out how ling you want the orbit to be, go to one frame past the last frame of your orbit. Rotate the group by 360 in the Y (assuming Y…
Hello I am working on another big project I will have a hard time finishing. This time it is based off a Varian Wrynn Terran Marine concept by Ishaliart that you can see here: https://www.artstation.com/artwork/gRAx6P Here are some renders of the head sculpt I have as my WIP. Including some images of a progress timeline. I…
The purpose of the Sweep Toolkit is to provide you the better way to Sweep a Profile along a Path than the default Blender Curve to Mesh. The Toolkit consist of 2 GN Modifiers Sweep and Pipe, 8 GN Tools to assign Attributes that are used by the Sweep, 50 Architectural Profiles. Features: * Even Thickness on each Point *…