I've just ordered an Atomiswave kit and am looking for info on the best supergun to purchase along with it. Does anyone on these boards get into this stuff? My only choice atm seems to be the mas systems supernova kit. any other info is appreciated. thanks!
Hey Perna, I don't print out any instruction count info at the moment. But I believe I could do this. At least in DX11 mode. Not sure if the info is available in OpenGL.
Some info in here. Why you should NOT use 3ds Max's normal-map bakes in games! Eventually I'd like to condense the info into here. http://wiki.polycount.net/Normal_Map#TangentBasis
Also I suggest putting the art on one side and the info on the other. Business cards aren't that large and the contact info text you have now is quite small.
in 2011 go to file->properties->summary Info pree 2009 its in the file menu. i cant remember the exact name. think it was file info or something similar
Hey anyone, I was wondering if anyone has some info. I am trying to remember the name of a site that allows people to used timed poses to draw from and you can set the amount of time etc. I cannot recall the website, Any info is appreciated thank you...
I need more info. If you build a material and dial in only numbers or use sliders there are no maps. Or are you trying to bake the info to textures. Im not sure what you are trying to do.
Anyone else having issues submitting their info? I keep getting "invalid email" every time i try to submit my info ...and i tried 2 different email addresses :/
@ GarageBay9 oooh that's already some useful info there :) I'm sure I can deduce a lot just from that info :) Interesting to know that Zbrush was used for some of the terrain features!
Anyone have any detailed info on the difference between CIR and linear polarizers for the use of cross-polarized photography..? This info is super god damn useful to me right now!