still very dull and flat which is a shame as the models and textures dont look bad, check this out http://boards.polycount.net/showthread.php?t=68046 it has shine coming off the water a bit of shine coming off some of the rocks etc, really the atmosphere is dull right now even if its a night scene or cloudy you can still…
Usually I'm in favor of a slight increase in poly count (maybe up to 10-15% for a prop more for architecture) if it can save me space, memory, and time in texturing. Even compressed, textures are nearly always more memory heavy than models. As an example, a model I made recently for work had about 20,000 tris and used a…
are you doing scanline renders with normals baked in XN, if so... NO!! dont, do that =) The scanline renderer expects normals baked in max, and anything else is going to look worse, and you may be "tweaking" stuff to work in the scanline, when its actually better in realtime. read this thread to get a better understanding:…
I'd try to make as much of the parks ramps and rails modular as possible, but then add decals and shift some uv's over. Or you could try to do something like this in places for fun http://boards.polycount.net/showthread.php?t=68089.
http://forums.cgsociety.org/showpost.php?p=6852402&postcount=5 I guess there are elements of scanline that are multithreaded. In my case, I was rendering 30 minutes of high poly talking head close ups with simple materials, and that seems to be the exact situation scanline will only use one processor. That's why I was…
vintage computers (A3000, 68k macs, nextstation, old 386 with a genuine LAPC1) games (old sierra, origin, legend, magnetic scrolls games, DOS games that came out before doom). travelling...must...explore...!
Are you using the wireless kits or is it plugged directly into the PC? Failing that, the only thing left I can think of to narrow it down is to find a friend with the same tablet and have them test it in their own environment (testing and home would probably be best), that would at least confirm whether or not it is…
i would hesitate to put quadro and firegl in the same quality. i never had good experience with any quadro. they are just plain shitty for game developers. i got the firepro on August 2013. at the time i believe i tried gtx 690 and few months before than i tried gtx 560 ti. non of them gave me good fps while sculpting on a…
There's basically no point getting a pro series Wacom tablet unless you need a large size tablet or additional buttons. The difference in pressure levels is completely meaningless and you'll rarely if ever use tilt. If you're going to get a Wacom and only need a medium then buy something cheaper, like the Pen and Touch…