Hi guys,this project started on my 2d sketchbook thread but I decided to bring it over here to avoid offtopic in there by putting 3d stuff. What is this about: I never created an environment (just a shy attempt long ago resoulting in only an empty map and a sky),never created a next gen ready character,never rigged or…
here's a custom status bar i use, has a scripted version of the tti that works with subobject selections. Currently needs work, has some bugs and i'm sure there's a lot of redundant code,but the functionality is there. Haven't spent much time on rotate or scale. Careful with selecting large amounts of edges or faces in a…
Hey guys I recently tried re-opening an older project that I want to take some renders of for my portfolio however it wont open and gives me the crash report below. I am worried that the file might be permanently broken. Is there any way to resolve the problem? MachineId: EpicAccountId: Unknown exception - code 00000001…
I simply cannot stay at home because my mother has a history of physical violence towards me over my career choices in life. Not only that, I suffer from severe depression due which increases with my mother's presences and decreases when I'm away from her. The only way I can stay home and work would mean I would have to…
Hello, if you got some time, can you try this code? - Original diffuse texture extension is not important. - Diffuse texture should be 'suffixless' or have the same suffix assigned in the script. (i.e. sword.tga or 'sword_DIFF.tga' if _DIFF is the desired suffix name). - Actual files must exist in the same diffuse texture…
Thanks Eric Chadwick and CybranM for your feedbacks, I really appreciate it! Firstly, i tried to follow your advice and pattern Eric to reach some more realism, adding some oil leaks where necessary, playing around with grunge and wraps maps for the paint layers and so on, and I understand that I still need to practice a…
Hello! Been stalking polycount for a bit but decided to make an account specifically for this thread! I've been building a pc primarily for 3D Modeling, Animation and Texturing, right now I'm a student and about to graduate.. I typically work in 3DsMax, Maya, Mudbox Photoshop and Unreal though planning to work in Zbrush…
[ QUOTE ] there's a bike trail from the skyline down towards the reservoir near my home. it's got some pretty crazy downhill and sharp turns, due to washouts over the years, so it's gotten the nickname "the kamikaze". never had a problem goin down the trail til one time a few summers back. after gainin some speed and takin…
quick update I tried importing Axe Only shows head and rig also but I was able get some information off the script editor. Heres the Pasete: // C:/Users/GriffeXe/Desktop/axe_model.dmx.smd // The current time is: 16:52:37.81 Enter the new time: // Warning: problem creating smd weight map template // // Warning: Command…
A few things... 1) The outer spline is a bit messy, some of the outer teeth on the sprocket have double verts which is going to cause problems. 2) You need a plan for the edges connecting the two pieces together. 3) Centering the pivot point should help you align, rotate and duplicate pieces so they are mathematically…