You can also do similar stuff in real-time, if you're willing to do some fancy shader stuff. Airbørn has some great examples of this: https://polycount.com/discussion/comment/2775062/#Comment_2775062
When it comes to anatomy, what is the best way to approach learning it to come across as competant to a studio? I am exploring this question more from a hiring perspective where the art reviewers judge your character art competancy by comparing to concept art/photoreference and do any further scrutiny through an art test.…
Hey hey, I'll be in Vancouver for 2 days so I thought I'd throw this out to anyone in the area who'd like to hook up for dinner or something. I can really only do something on the night of the 26th as my plane leaves @ 8:30AM on the 27th. Post here if you're interested.
TACTICAL | AERIAL | COMBAT Hunting Anubis is a single/multiplayer combat flight sim focusing on near future drone warfare. Currently in a free, open Beta period. Dogfight enemies fully autonomous or remotely manned in the endless fight for the skies of the 21st century. Many features are planned and in production for…
I'm basing my set on the season of spring. I'm bringing some elements and motifs of spring into the set without it becoming too impractical for daily use; these are meant to be time-tested and well-worn pieces. Of course, feedback and critique is appreciated and welcome.
Hello Everyone! I'm here to introducing our latest Unity Asset 📢📢 🌹Valentine Special: Heart VFX Pack To celebrate the launch, we're offering an exclusive 50% discount until April 4th! 🎉💝 Don't miss out on this incredible deal! Grab your copy now at here ➡️ https://assetstore.unity.com/packages/slug/274608 🎥 Short & Sweet…
I wanted to share a recent experience that proves that hiring doesn't always come down to ones portfolio or profile and transparency in a company's standing and hiring process could be improved. Its a challenging time in the industry so even if there's interest it may not necessarily mean that the company is actually…