Finished uvs and baking :) She has 3 texture sheets; a 1024, 512, and 256. I'll probably have to duplicate a lot of the hair pieces to make them look fuller.
ALPHA 004 RELEASE Fixed various issues with extreme lighting. Fixed issues with OrenNayar. Triplanar projections no longer move when objects move. Added CarPaint option for specular:
Light http://www.huevaluechroma.com/021.php Books Interaction of Colors - Josef Albers Color and Light - James Gurney An Atlas of Anatomy for Artists (Dover Anatomy for Artists) - Fritz Schider
heh..my scene is one object...like 750 polys. 1024 texture. it will update if i have on show standard map in viewport but not show hardware...then it only updates normals
i recently got myself a games workshop miniatures catalogue. 424 pages of warhammer, wh40k, lotr and chaosdemons with lots of images :) . really good source of inspiration. would recommend.
final shots for portfolio: until now i've been rendering it with 1024 texture, but it turned out that downsized 512 texture looks slightly clearer so i used it on this shot.