It can be the scale if you scaled it up a 1000 or so times in the editor yes. Best never to scale it up too much. Two sided may also not help. The setting Cast Shadow As Two Sided you enabled should have been enough to fix that problem. Else I tend to model a very low poly simple exterior shell just to block the lighting…
Welcome to boolean modeling a production asset like there's no tomorrow....then tomorrow comes and you have countless tedious hours of unnecessary hard surface retop.... This is fine for concepting or renders, but boolean techniques and when to apply them must be understood in the context of production asset authoring.…
Hate to bring back an older thread, but I just wanted to post my result. I've been really busy with classes and I finally got around to messing with the flare again for my project. Still need to fix the flare and the tiling of the dirt, but it reacts to light and fades away based on how the camera is looking at the light.…
Hello! I am thinking of playing around with unity a bit after learning how to animate in Maya. An idea i had was to just try and make a character that had 3 different types of shirt, pants and shoes that they could choose from. The modeling part is simple enough, the problem i cant solve in my head (and cant really find a…
Step 1. Stop thinking too much. Save your file with a new name. Then come up with an idea, and just try it. There is nothing to lose. Okay, so here is the sign. Step 2. We need that corner to bend. So lets put an edge there and bend it. In Maya I use a tool called multi-cut. In blender, if you don't know what tool to use,…
My favorite movie of all time? Impossible to just name one, so since you're asking for suggestions I'll just name movies I absolutely loved that you might not have watched. Prince of Persia - New, and for me it's one of the most enjoyable fantasy romps I've seen since... actually it might be the best. Moon - I was…
Nope. We'll start from the link you put in your resume (and it better be clickable, don't make me type dammit! do us a favor, make it a PDF.). Then we'll scroll down the page, slowing on whichever pieces match our needs the best. Looking for the worst piece, cut to the chase. If you make us click on pages, we'll look in…
Well, I don't know why you keep putting the "texture that area" part in - you shouldn't need to texture stuff before you've finished UV-mapping. I mean, you could, but it's usually not the best way, since you may need to move UVs round later and that might mess up any textures you've done that far. For unwrapping something…
hey guys, just thought I would give a heads up to any Canadians that Best buy is having a sale on some decent titles. Bioshock 2 - 34.99 down from 69 Splinter cell Conviction - 49.99 down from 65 Assassins Creed 2 - 19.99 down from 39 or 49, im sure most of you have it but its a steal at 20 bucks. I grabbed bioshock and…
I just take a look of this video in Blender. It's just so fast to get a nice result! How can i do this as a Maya user (Include built-in Maya, Plugin, Techniques, tutorials etc...) and i'm 3d Modeler not a Rigging Artist . Thanks for your Advice :) https://www.youtube.com/watch?v=NsUt2f-KaK0