Nope havnt been to waterfront in the time period that they started to hate me in. I actually think it might be the main quest? OR the graverobber one as he has a bodyguard, who might be in the guild?
Add some glow coming from the end of the tunnel. Cues are always good, especially for gaming and composition pieces. Don't have the light be daunting and distracting, but noticable to draw the viewer's eye to it.
The next update will be along hopefully by the end of the weekend. I will be putting this scene into UDK. I havnt used UDK in over 1 1/2 years so i need to relearn everything.
Looking nice. I take it your not doing closest wall with the rope over it? The concept has some sloping edges on the buildings that you havnt added in. Are you planning on copying it exactly? Will be watching ^_^
http://kotaku.com/5903597/report-prey-2-studio-hasnt-worked-on-the-game-since-november That's not cool! Laying people off because you want a better deal with your publisher is not cool.
So depressing. Where's the positives? So much of these 'advice for beginners' is beyond daunting and confronting. If anything I expect this to deter more people from making games. It's doing it for me right now.
also, how long does it usually take you guys to process and create a scene? with how many photos? i did one with 19 photos and it still hasnt emailed me back.
hasnt changed much compare the amp suits in this trailer to the way the girl drives the spider robot in Cameron's first movie. [ame] http://www.youtube.com/watch?v=53UL_dUqY5s&feature=related[/ame]
Thanks guys! Still havnt found the right rig for my walk.. Well.. Mainly because i still don't have a final concept for it. XD.. Obviously there's going to be allot of hustling to do.. ; )