I just got back from the UK where the company that hired me (definitely NOT Splash Damage) had 6 months to through the 3 month process it takes to get a UK work visa. The whole time I was there I was essentially an illegal immigrant "working as a freelancer" while they blindly tried to stumble through the process. They…
It's a bit more crazy but for the most part the guys are right. There are several paths the different pieces have to go, depending on how involved your player model is. Here is the folder structure for HL2DM as I understand it. This is normally found in; <font color="red">X:\Steam\SteamApps\<username>\half-life 2…
I don't think so... Blizzard works on big titles and they encourage you to work 8 hr days, and overtime is paid overtime. So to do overtime you would prbly have to be approved first. If you can't do your work in 8 hrs then you are doing something wrong. If you don't have enough time and you are working hard, then its over…
having multiple objects does NOT mean you need multiple texture sheets. in jka, you need at least 9 different objects, as follows: head torso right arm left arm right hand left hand hips right leg left leg segmenting your model into those objects should be the LAST thing you do, before rigging it to the skeleton. AFTER…
"I have to admit that I am confused by not just your critique but by other posts before yours about the issue of 'too many clicks to get to the art'. " if i have to click, wait for images to reload, scroll , then go back, click again its wasted time when you could have everything loaded. if you have way too many images,…
Just something an Art Director of a major gaming company told me: "If you aren't in the industrie right now, you have one benefit: time, use it! Over the time you're speed will increase. I rather hire an awesome artist who needs a little bit longer, then one who creates average stuff in short time." So from this, take your…
Here's an example map rotation config, from Generations Q3 <font class="small">Code:</font><hr /><pre>set g_gametype 0 set d1 "map genstart2; set nextmap vstr d2 set d2 "map gen-q1dm1 ; set nextmap vstr d3" set d3 "map gen-q2dm1; set nextmap vstr d4" set d4 "map pro-q3tourney2 ; set nextmap vstr d5" set d5 "map gen-q2dm2 ;…
Even if you are not an HR i appreciate your feedback. I realized that i lost the focus over these years. I started out doing environments in both realistic and anime style. After that i found out about hard surface design and that i enjoyed that too. Then from time to time i get requests from followers on YouTube to make…
Word to the wise: Regardless of if you get hired or not, always keep improving as an artist. There are a lot of resources available online for free to achieve this, and all you need to learn is how to ask the right questions. Honestly I would apply anyway, even to senior positions. You can skip applying to lead positions.…
yea that ad is fucking ace. Although fan reaction to the last 2 more subtles trailer was "OMG NO SPLOSIONS!??WTFFFFF" so how could all those ADD riddled 13 year old fanboys sit through any sequence of a 2.5-2 hr movie where they had things such as character development or pacing :P I would love to see a movie done in that…