Since reading eq's thread a while back, and posting in it, I've also gotten to the stage where I'm looking for a decent laptop. As I've gotten to a stage where i need to be able to be able to work from a variety of locations, as i wont also be able to work from my main pc. I have a really powerful desktop already, so my…
Uh, John, I think the "combined map" part of the image is just Slipstream showing what the diffuse/spec/normal look like together. Slipstream: Pretty cool model - I like the proportions and the poses, and the colours are pretty nice too. Nice breasts - they don't look like implants, as we see a lot of around here :) My…
We will have two open houses, and we invite you to come and join us in our online environment. Come and see for yourself where and how our content will be delivered and meet some of our amazing instructors. We will have a Zbrush sketch day with teaching assistant Daniel and an open Q&A with a few of our instructors. Come…
Thanks for the links MoP, and thanks for the critiques and comments everyone else. Ok, didn't get any time to update the thread in the last 2 weeks...so, I'll be posting both concepts together. Instead of doing a seperate concept weekly, my teacher wanted to see me flesh out the original more, but also redraw it each week…
**Offering/Looking for:** Commission Work as
2D Game Artist
**Payment:** 50
EUR/hour (offering fixed price solutions) (taxes, licence fees and
transfer costs included) **Language:**
English/German **Professional Inquiries:** jana@2dpixx.de **Website:**
https://www.2dpixx.de **Showreel:** https://youtu.be/Wk5bZ2qSCIU I am a…
I figured this was somewhat relevant to us, as we make art for games. It's a European Citizens Initiative, currently at 652,366 signatures at a 65% requirement for the UK parliament to recognize it. If you are in favour of these terms & are a citizen of a country in the EU, the deadline for signatures is 31/07/25. From the…
THE PROJECT: We have been working on a big iOS SHMUP project for more than two years now, the development process is going smoothly and we currently have a near-finished game product. Everything from the graphic-engine to the game-engine has been written from the scratch, and that's to get the best performances and…