hello im trying to find a way to set the world position of a object, to a absolute value, even after it;s transformations have been frozen. from the GUI it;s easy enough, to just use the input field in the top right corner set to absolute mode, the problem is doing it from script. i tried xform -a -ws -t 0 0 0; and move -a…
Well there has been a reported polycount of 1 million for the cars in forza, but I have read different things, but they are definitely over 100k. Quote: "let’s just throw some numbers out there. All of Forza 4′s cars have a polygon count of over 1 million, a huge leap of Forza 3′s 400 000 polygon count."…
If it's anything like the Tegra X1, it's the full Nvidia desktop grade architecture. The K1 came out in 2014 and had the GFLOP (~350) performance of the PS3/360. The X1 came out in 2015 and was 1024 GFLOPS, to the PS4's 1800 and X1's 1300. I wouldn't be surprised if the Switch was able to put out GFLOPS 1300+ docked, and…
To be honest, I'm not sure what I want to end up doing. I thoroughly enjoy and understand programming and art, and now I'm looking into psychology because I have a hard-on for memory research (inspired by the early 80's-90's thing with the so-called 'survivor syndrome' and repressed memory therapy cases). I'm…
Interesting work so far! I don't know about anyone else but what I do for my Max wireframe shots is (save off a copy of my file so I don't have to change it all back) Set the model(s) base colour to black and set the models(s) material colour to white, which gives me a light coloured model with black wireframe outline.…
thanks for that Shepeiro. I love interviews like this that give you some insight on what to pay attention. The whole lighting aspect of it gives me goosebumps! i am so excited to see how it looks already. "AG: Theres really no one thing. Our process has been to block the world in quickly and then collate our reference and…
I played with the engine recently here are my thoughts(please forgive me if I amde any mistakes)> I think Cryengine`s main strength lies in the realistic lighting of huge open ended environements. It closely mimicks the physical world and its controls(there is a few) can be accessed through the Time of Day window…
Love this thread, some interesting stuff to check out, Also I've posted about it before but the [ame="https://www.amazon.co.uk/Hyperion-GOLLANCZ-S-F-Dan-Simmons/dp/0575076372/ref=sr_1_1?s=books&ie=UTF8&qid=1423008126&sr=1-1&keywords=hyperion"]Dan Simmons Hyperion audiobook[/ame] is awesome I'm currently listening to…
Sorry if some things have been said already :) Which feature(s) of Marmoset Toolbag do you find the most useful? Marmoset is super easy to pick up and use to previs work for clients, pushing stuff into properietary engines or even udk or cryengine takes longer and is less performancehungry Which feature(s) or function(s)…
Here are some examples, My few year old 8mp compact p&s(Canon SD1100), now sure you can buy a better P&S than this, but all p&s cameras generally have the same weaknesses when compared to a DSLR. VS my Sony A560 with 35mm 1.8 lens. First: Canon at 400 ISO: We can see the jpeg artifacts here, and smudging for noise…