http://area.autodesk.com/blogs/cory/announcing_maya_2013 Unless the announcement thread is already deeply buried. Max 2013 is not the only new announcement? I really liked the mel and node feedback they previewed last week. Like timerX on steroids. Should really be helpful in finding performance roadblocks in scenes. (…
The idea is to make the weapon look like it is using neon to power itself. The magazine is like a power source filled with neon. Some parts expose the glow of the neon inside. Sketches Here re some sketches of my MP9 - Neon Fuel Mil-Spec Grade weapon finish. First person view: Inspiration Feedback Below are some variants…
Hi, I was experimenting a little bit yesterday with how to create a realistic looking metal that has a layer of paint on top like pipes. I tried the basic approach of setting metal to 1 and having the albedo be the colour that I wanted the paint but it doesn't come out looking like paint, more so like a stained metal or a…
Very sharp looking stuff. I can tell you put a lot of thought into things like clean topology and making your tools easy to use. My main question would just be what role you're looking to get into? Your portfolio seems to be split between weapon art and tech art, which, lots of indie studios could use a generalist who does…
Hi! Don't hesitate and reach out if you'd like to team up ! If you're interested but not familiar with them : Onward is more serious - slow paced and milsim. Pavlov is arcadish, like a CS:GO.
How do you get bright red cherry glows like this in Maya: Here's mine: My red glow just looks more like white...the more I increase the glow, the whiter it gets.
Here's a project I worked on over febuary! https://www.artstation.com/artwork/xzGn4E It was alot of fun to work on some stuff I hadn't touched for a while like hardsurface modeling etc. I hope you like it!
Hey guys!I have been working on this weapon these days, and this is what I got. It was based on the original concept from the game, not the model itself. Hope you like it! Thanks for viewing! Hope you like it!
This is my game creature for my final year of university and would like your feedback, just to fill you in it is based off of the Egyptian god Amut with my addition of a hump like a camel to survive a desert environment.