thanks guys, I have changed the face proportions a little bit. I solved the most part of the problem with the normal map and I added the shield and started the texture. It's only a base and I wanna try to add the details to the normal map using the photoshop plugin.
the head seems a little small or maybe jammed out of proportion by the metal shielding, and it's shame one can't see it, it's a great sculpt. Also, in my opinion the specular doesn't really convey any further information about the respective materials (is the armor made of bone maybe?). Do like the handpainted textures…
nice modeling but the front end just looks wimpy / melted to me. Like the heat shielding just got to hot and went limp. Not saying it just to be mean but the curve just isnt convincing to me as being a good design for a gun. Whats going on with the skinny handle as well? Its not much wider then the trigger.
hay @Fddd your siege shields make me think a bit about shaping the foreground a little bit, I just blocked out two of them in front here flanking the bridge on the outer perimeter, do you think it adds some nice sharp silhouettes?
thanks guys, great advice. :thumbup: you guys both have some really cool stuff on here. im really excited about this shield for Eric the cavalier. a quick image search of some refs and concepts (not mine) also some silhouettes i did this morning.
Hey everyone kinda finished with the high poly on the turret. Removed the front shield after building it and then realising it sucks from the camera angle in the game. I think the base needs some work but it may be textural. Gotta tighten up that crystal at the top but then onto the low poly
love your wind dynamics, although when ever the fire bird crashes into the shield it looks shaky as if the motion track was off.It also feels weird how when you have a fast camera movement, it makes your background appear as a picture, the depth of field is gone.
Plane Speed Sculpt: Sphere Speed Sculpt: Shield asset replacer for TESIV:Oblivion: WIP High Poly sculpt (ears missing due to engine limitations): WIP armor sculpt: based on this concept by Robert Simons: I think thats All I have on this harddrive guys....
Soldier with the extended length adrenaline burst and the sweet sniper rifle was pretty rediculous too. Pop the adrenaline, step out and headshot 4-5 enemies, then fire the rest of the clip at a guy's chest to break shield/armor. Reload while your power comes back, repeat.
i have a 12wx, got it after my intous 3 shorted on me, best investment ever, for the screen size the lower res is fine, if you get one get a shield from zaggs, they scratch kinda easily, i cant use ps with out it now