Pretty much finished at this point. Last thing I need to do is make a proper livery (probably going to make a Honjo Taxi), and then I have to make a nice scene to render it in that isn't a grey blob.
The "not by me" editing was by me :D If it was up to me I would suggest simple numbers for the targets, e.g. Characters = 5000 triangles. With a note that if artists want to do theirs with less, go for it, just let us know you are doing so. Otherwise, it's going to be difficult for the judges, trying to judge 100-tri…
I’m available for freelance remote work as a 3D character artist. I specialize in: retopology UVs clean game-ready topology character mesh cleanup animation-friendly edge flow Available for: retopo and UV work topology cleanup for existing models character production support stylized and realistic characters Portfolio:…
hahahahahaha I survived the end of the world! :D Was out shopping with the Mrs in Portsmouth, on our way back we noticed it was nearly 6pm so we went up to Portsdown Hill, which overlooks Portsmouth, Fareham and the Isle of Wight and sat in front of the car on a bench were a couple of old peeps... the people in the cars…
Hello All, Would like to seek your advice on LOD flickering problem. I used 3DSMax 2016 to export out a model with 4 LOD models in FBX format and had it imported into UDK Editor. After rebuilding, the model lights up for like 1 second before it transits into LOD1. And the same thing happens when it transits to LOD2. Please…