Wow... That was a night to remember for the rest of my life. We got into the venue about 7ish and loaded up on merchandise. I picked up my backstage pass from the box office, and for a few heartstopping moments 5 minutes later I thought I'd lost it. Relieved, I found it in my bag. At 7:45 Diamond Head took the stage. These…
I simply use "edit mesh>merge" myself. Make sure to have "always merge for 2 vertexes" checked. Merges vertexes and uv's. I have it set to M on my keyboard, so I just select the vertexes i want to merge and hit M. Alternatively, you can use the "merge vertex tool" and set it to target vertex or center, depending on the…
In Blender it's enough to just check in the merge checkbox in the mirror modifier and shift U or V in modifier "data" drop down. I mean if you are ok with same texture on other half. Pretty quick IMO . if you need to give the mirrored half some select-able attribute just create yourthing_R and yourthing_L vertex groups and…
Cheers man :) The third shot is just a flat view to show some diffuse textures. A lot of objects still don't have textures so it looks a bit meh. I agree about the seam in the ceiling, haven't gotten around fixing that just yet. Unreal doesn't seem to like mirrored meshes connected with each other so I'm gonna have to…
Its real fun actually. Jeg har tatt inaitiv til laere mer Norsk :) Really fun to pronounce stuff and I enjoy how the language works for english :) Honestly this is like the 2-3 years I spent learning to program in Java, I never used it professionally it was more of a phase with runescape private servers. Once I started to…
Wow, that Summoner/Necro on the cinematics honorable mention page totally should have won! Pior's 3d model wasnt within the poly limit. Blizzard doesnt model the armor separately except for the helmet and shoulders. So in a sense they probably looked at his entry as being near 7000 polys. If he would have chopped off the…
1st and 3rd made me lol. Funny, and fuck me I'm an idiot. The 2nd doesn't make sense as the voting hasn't even happened yet ;) Now then, transparency. One of the contestants (out of a dozen or so who had contacted me I think I only merged over 3 after I checked their stories out to see how true/believable it could be for…
for those who haven't read the books, i've just realised they missed out something of monumental importance: while camped at the fist of the first men, Jon Snow is guided by Ghost (his wolf) to a cache of "dragonglass" weapons... knives and arrows mostly. Dragonglass is what we would call Obsidian. why this is important:…
Not everyone here will give constructive criticism... Hi, I'm a uni student too I studying games design at Leeds met (2nd year) what year are you?? What I'd suggest to improve howeve is look at some real life anatomy. Each person is roughly 8 1/2 heads in height. Your character looks rather like 10. Your legs are a little…
Thanks for the crits guys Eric: I just shortened the legs a bit, the torso proportions stayed the same Aesir: I think I'm gonna leave em like this right now... easy enough to experiment with proportions like that after the char's "done" if it needs it Ultra: Hammered out a normal map in mudbox (with some photoshop nvidia…