Ya! We made top 100, thanks for the votes. Check out the top 100 list and if you want, you can vote for us under Role-Playing UPCOMING: http://www.indiedb.com/games/wanderlust-rebirth or http://www.indiedb.com/events/2010-indie-of-the-year-awards/top100 oh and I agree about the Secret of Mana comment, still my top game :)
Why yes, that is my voice. Now for everything I type here, imagine it in my voice. The SSR in the cryengine is raytrace-based and is performed as a hybrid compute/pixel shader. My own SSFR is purely a pixel shader. It is not 100% accurate, it is however 100% awesome. Cryengine's SSR is designed for large, flat surfaces…
You forgot to pimp up your shadows, in real environment if it is a sunny day outside the shadows are dark grey blue colored not 100 % black. You probably have played MW2 if u watch closely their shadows they arent 100% black they are dark grey blue. Just to keep that in mind.…
Thanks, although you might not say the same thing if you look at it close up haha. At anything over 100% there's a lot of messiness, and even at 100% there is quite a bit. It does make it a little easier that for certain things(the filigrees on the sides for instance) I draw on paper and scan in before drawing over the top…
I support it all the way. It's completely stupid to deny these people passage into a country that is shaped by immigrants. Almost 100% of the United States is made up of immigrants. 'less of course you're 100% native american, which is doubtful. All the morons in my school are saying and I quote : "Keep those fucking spics…
One thing that has helped me with blurry screenshots in unreal is increasing the screen pixel percentage to above 100! This did cause my computer to lag quite a bit so I would take caution and only increase by bits at a time, but I also have an older graphics card. I found it in this…
Yeah if you are making apps for ipad3 maybe you can actually fit the designs on your macbook monitor at 100% pixel zoom in photoshop whereas right now you can only ever see a portion at 100% cause your screen rez is way too low for those massive files. I really dislike the ipad3 retina display.
I'm not sure how literal they were with the 100-word limit for the backstory, but just in case... I'd consider reducing your backstory to a shorter summary--at least, I'd keep a shorter summary handy. I'd hate to see such a nice piece lose out in judging, simply because the story was 100 words too many. Esp. if the contest…
Where did your model come from (the obj)? If it's from max/maya and possibly zbrush, check your scale. You typically need to scale down your object by a factor of 100 in Houdini as it operates in meters by default. I think you might be running out of memory because you are trying to cover 100 square meters of face in…
crazyfingers-"Not 100% sure this is going to work" Well it works 100% of the time Bro! You are my new savior, cuz that was the one thing I spaced on. I was forgetting to use the eye dropper once I combined the two objects that had their own materials. I seriously have a huge smile on my face and I was not too happy all day…