i found this a couple of months back this may answer the wireframe question unless there is a better way that i am not familiar with. http://blog.environmentartist.com/?p=724
What interesting texture sizes (I think that is what the arrowhead symbolises yes?) Why not go for the time tested and computational optimized 512, 1024 and 2048?
Still working on this! Below is the lowpoly with a couple of bakes, in Marmoset, at just under 10k triangles. I think 1024^2 for the texture will do. Texturing time!
I complete the texturing, a few hours over it and it will be done, here is my WIP, C&C's are welcome ^^ A 512 and a 1024 map are used for the whole model
Hey! Long time no post, here's my finished cluny sword! 6146 tris Texture 2048*1024 Albedo / Gloss / Metalness / Normal Marmoset viewer and more here : https://www.artstation.com/artwork/mvoOE Thanks guys!
I just wanna kick my day off with some HighQ Textures, The package includes both Crytif and PNG formats, 1024 and 512 image Resolution Download Here NOTE: FOR NON-COMMERCIAL PURPOSES