well everything works except for connecting edges in Maya 2010 Apparently there was no command that did that till Maya 2011 O_o I'll post the Maya 2013 script later tonight
Can you try a graphicall build ? http://www.graphicall.org/103 i just tested with this and works.Howerver i know some don't trust this graphicall builds etc. so it's on you.
@tadpole yes it does! Here is another update, almost done tweakin! [ame=" https://www.youtube.com/watch?v=kZAYYyml8oI"]Lair Environment UDK 2013 (95%) - YouTube[/ame]
http://metro.co.uk/2013/08/24/bryan-cranston-confirmed-to-play-lex-luthor-in-batmanman-of-steel-3936111/ Well, he can certainly cook up some kryptonite.
Thanks rurouni. I'm glad the article made an impression..I found the timers and tracking to be super helpful...although I'm not quite as precise about it now as I was back in 2013. :-)
lol, we have internships every year at this time. the deadline is tomorrow Applications must be submitted by February 28, 2013. a lot of art openings, come work on disney infinity!
I'm having similar difficulties with my Mudbox 2013 Student Version. Could someone elaborate on how to find and turn off the gigatexel engine, please? Thanks so much!
What do you think the polycount is for the average PS4 title like killzone 4 http://blog.us.playstation.com/2013/02/20/killzone-shadow-fall-announced-for-playstation-4/
thanks for your comment sir. Are you saying that the images on the front was cropped? I displayed as category,if you click on the image this will redirect into the category. http://brightblades.blogspot.in/2013/09/vehicles.html