That should be a pretty straightforward setup, you can simplify it by putting the collider on the animated door itself. Code would be something like this (pseudo code): var DownStateDelay : float = 3.0f; function OnTriggerEnter (other : Collider) { if(other.gameObject.tag == "Player") { animation.play("DoorOpen"); yield…
I am an artist working on Legion: The Eternal war posting on behalf of the project manager. We are seeking artists for a melee combat game with online RPG elements. We have the basic structure of the game running but we now need the content for the game produced. We are hoping to get funding through the Unreal grant or…
About me: Hi, I'm ElvenSlayer. I'm a new solo developer looking to develop and release my first commercial game. I have been doing work in unity for a few months now and I specialize in the coding aspect of game development. I'm not going to lie and say I'm perfect and have all the skills to program the next Witcher but I…
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LOOPING OGG GAME MUSIC TRACKS ARE HERE...YAY!!! All of the looping music tracks that I've created for the game development community over the years are now available to download from my site in higher-quality Ogg format. Besides sounding more rich and full, they will loop seamlessly in game engines (no editing required.)…
Trying to buy a single license of zbrush 4R6; open to a used code as well for sale. I am poor and can't afford the price for a new one on their site and ebay is not much better. If someone is interested in selling a copy of zbrush 4R6 code, or physical disk please PM me ASAP and we can negotiate and work something out.
the UV deluxe tool isnt mel based, so make sure your posting the code into a python tab. make a python tab in the script editor past this code in from UVDeluxe import uvdeluxeuvdeluxe.createUI() than save to shelf.
blankslatejoe: I think it's interesting that kids started to memorize the code when Contra came out although Gradius used the code first. I guess kids prefer gunning down humans over blowing up spaceships.
Team name: Wizards of the Blizzard Website: http://wotb.neopages.org Brief description: VIDEO & SCREENSHOTS We are a team developing a 3D Game Engine since 2007. Our focus is on gameplay. Our Engine have the following features already implemented: * Animated Characters and static Objects * Sound Engine (Format support:…
Team name: Wizards of the Blizzard Website: http://wotb.neopages.org Brief description: [ame=" https://www.youtube.com/watch?v=zdkb8hC1nUE&feature=player_embedded"]VIDEO[/ame] We are a team developing a 3D Game Engine since 2007. Our focus is on gameplay. Our Engine have the following features already implemented: *…