it used to be here > http://www.soclab.bth.se/practices/orb.html but that link has been dead every time i checked it for the last few weeks. I'm actually looking to download the source code, so if anyone knows where it might be, i'll be a very happy nerd
Unofficial but: We are looking for multiple character artists to start at our Ealing studio (London) as soon as possible. Xsi knowledge preferred but not essential. www.wardevil.com - The project the artists will be working on, have a read and a look around to see if you think you would be interested.…
Hey guys, still struggling to get better as always, haha. Any and all critiques welcome! I know shes very generic, you can comment about that for sure of course! But I am focusing on getting better with fundamentals and such before character design.
Poly counts these days vary a ton, but for the mid-high end stuff the only real rule is: If it doesn't contribute to the silhouette or animation then it's a waste.
http://www.ctrlpaint.com/ Found this today and thought I'd spread the word in case some of yous guys haven't heard of it yet. Really nicely laid out and organized.