The video game industry has never been bigger. It's surpassed hollywood long ago in terms of revenue, and as result has greatly attracted the attention of people only interested in dollar bills & minimal viable product, and not in actually making a good game and long-term investment. The industry has and is literally being…
To be honest, a confluence of factors. Aside from those already mentioned, (...off the top of my head) also on occasion the right time/place/prior experience - i.e. - places are looking to hire for a new iteration/expansion especially long running IPs, living local plus previous exposure to a production environment. Will…
Looks like you are sculpting depressions, especially in the face. That gives a hungry look that isnt too attractive. You can shave forms off but check you are not getting that sunken look. The hands and feet are looking a little off in size, structure and position and the masses like the arms and legs (already mentioned)…
Tested out some trusses on the ceiling and I like them quite a bit. Also I deleted the angled wall parts as they caused lighting errors and didn't look great. I'm going to try to mix in some more ME elements to fill up the area beneath the catwalks instead of using those angled slopes. Going to start doing some more…
adding points for "Britishness" kinda defeats the purpose of attracting international developers who set up a shop and pay taxes and create jobs. Companies go to Canada because it's cheaper, no matter what sort of game want to produce. My former employer Funcom moved to Canada and they brough a LOT of staff from Norway who…
Nice one dude, but i am a little bit unsure about the lamp in the front of the door. Seams like its floating in the air. Maybe try to add some kind of attachment to the roof. Would also be nice to see some reflections in the puddle, right now it looks more like dirt. And if its gonna be a "still" image, maybe try to lower…
This is a very valid point, and something that I think isn't taken into consideration. It's the same thing with the first Transformers movie, they are trying to make a movie that will attract all audiences, and it looks like with the designs they went with, they are trying to have characters that can truly show emotion and…
Never said you did, I said that it's not as aesthetically challenging. Some like it better when they can just model whatever following a blueprint(not to say that all architecture is like this). It's each for his/her own, people like different things. If you like architecture then good for you. Like you said it's possible…
It is foolish to assume, but many students here do assume it to be a fact. They genuinely assume a much higher starting rate than what they get which they think would jump to a 100,000K in 5 years of just being at the job. Maybe its just an Ontario thing given how popular game dev education though a publicly funded…
Am I the only one who isn't really attracted to taller girls? It seems that all the media outlets, fan-art and art theory tell us to make girls really tall, like 5'10 and up. Personally, I don't find taller girls as appealing. My point: try to differentiate your art by playing around with her height. Even if you don't…