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Re: Jade (Realtime)
Reply by
jaker3278
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Apr 2019
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3D Art Showcase & Critiques
A sight to behold ! well done, i really like the construction of the leather parts, especially the part wrapping her hand.
Re: Eri Hasu character
Reply by
RitualSynergY
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Oct 2017
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3D Art Showcase & Critiques
@sstoev thank you :) @lotet appreciate it - everything was Maya except for the handle wrap - that was some quick zbrush @CaesarAlbertus thanks!
Re: Blizzard Contest Desert Scene
Reply by
Brian "Panda" Choi
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Jan 2015
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3D Art Showcase & Critiques
Just so you know, that wrapped up for this year on the 15th of January. Unless for some reason you're prepping for next?
Re: Prop Model: British Letterbox
Reply by
jimmypopali
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Apr 2011
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3D Art Showcase & Critiques
I would use the same principle as this: http://www.polycount.com/forum/showthread.php?t=83436 For curving text to wrap to the shape.
Re: Skew you buddy! Making sense of skewed normal map details.
Reply by
skyline5gtr
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Jul 2015
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Technical Talk
amazing stuff, helped me fix my problem i could not wrap my head around. Great explanation
Re: Sketchbook: Gill Bates
Reply by
Gill Bates
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Nov 2012
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Digital Sketchbooks
Thanks guys! As for 3D I would love to really wrap my head around it...need more time in a day =)
Re: Fallout 4 Fan Art - Terminal
Reply by
Bluestemos
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Oct 2017
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3D Art Showcase & Critiques
Ok, little update. Toying around with lighting/render setups, hopefully I can wrap this guy up tomorrow.
Re: Dwarf Slayer
Reply by
lotet
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Sep 2017
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3D Art Showcase & Critiques
ooh nice! not sure how the wrapping on the handle for the big axe works from a practical standpoint, but it looks cool :p
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Re: VGAs 2010
Reply by
Striff
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Dec 2010
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General Discussion
"The VGAs: An assload of wasted money, time, and d-list talent wrapped up in a big steaming pile of marketing bullshit."
Re: Quick and easy way to check texture tiling in photoshop?
Reply by
JamesWild
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Aug 2012
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Technical Talk
Have you tried the Offset modifier? It's not a perfect way of doing it but with wrap around it means you can work on the seam.
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