Just continued a bit the girl, I'm truly sorry for how baddly I'm fucking up her face x_x Also,the original I'm painting has no swords and is still more desaturated,I just increased the saturation from photoshop and added swords quickly before closing the file,just for fun :S
OBSG Game Update ANIMATION Been making a bunch of animations for the first person player character. I have made a attack, idle, run, equip and unequipped for fists and a sword. The sword attack still needs work, might raise the side swipe to the middle and the initial strike feels off. These are both attack animations
The textures themselves look great, although I do agree with the bit about the abdomen. Maybe you can enlighten me on the function of this sword? It also looks as if the handle of the sword has a slight 'S' shape and I'm curious if that was on purpose or just a mistake? And to be SUPER nit-picky, theres a seem in the wood…
Welcome to Polycount. You need to take the name of this forum more seriously and provide us with a... poly count! :) I agree with the post above. The strap for the sword looks like it is using a lot of polygons.. and like you said the head, hands and sword can be reduced significantly. The character itself is good though I…
Hey guys...I have some questions about Maya -> Combine feature! 1. What's the difference between Mesh->Booleans->Union and Mesh-> Combine? 2.I've made a sword and I want to import it in Zbrush...should I use Union or Combine? 3. Should I import the sword as one object or different subtools? Thanks, and keep up the good…
Hi all. I'm just beginning to learn 3D graphics (1months). Sorry for my bad English, I know him pretty badly, but I try to tighten my knowledge:) So, I started with the development of the sword. So far drawn only one texture. Advise that you need to study further, and generally to do with that sword. Need to impose on him…
Hey Quesocotl ! I like the mix of fat and muscle you've captured in the torso of the guy to the left. I do get Frazetta vibes from him! Though like you yourself admitted would be beneficial, I think it would help you to find some photo references to apply for the rest of the anatomy and other characters! I think his…
New sword (Jugg is like a good gun collector: he needs to have all the swords out there)! I'd like to thank Hellmouth for letting me work on this. Here's a link to the dota 2 workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=168707604&searchtext= Let me know what you like and what you don't!
At first i made a blade myself without the help of my concept artist. He didnt like the sword so he made something else. I asked for a Saberish big looking thief sword. And he came up with this. About the illumination? You mean in photoshop the lighting? i have it set on Unlit. This better?
Yesterday I made the character's rig, and sculpted the sword. AS always my rigs are made with Blender's addon Rigify. The automatic weight tool it not perfects but it saves me lots of time on the skinning process. It also comes with an eye rig! Also, don't forget to move that hips! Imported the pose on Marmoset! Sill need…