I was retopo-ing in 3D Coat for years, but I've been swayed by Quad Draw in Maya. Doing everything in one tool (inserting loops, relax, extend) with a few different hotkeys is so fast and easy.
Yes, what Andrew said about the idle, make it swaying in a calm wind and for the rare, make as if there's a sudden strong breeze scooping the ward. I agree what Andrew said about the stake, just slam it.
@VitalFyre That's pretty much how I felt. I like the orange color combo but it doesn't feel very spacey. Looks like it might be sitting on some shag carpet next to a lava lamp :p
@Reza: The different coloured balls are defintiely your best choice. Have you tried swapping the colours, though? Like, putting the red ball with the cream head and vice versa? Might give a nice effect.
I swapped to a workflow where I export separate groups of non-intersecting meshes instead of exploding. Baking was going to be tedious until I remembered this program! Thank you for sharing this lovely tool with us.
Hot-swapping out DLLs at run time isn't a new thing - there are games on the market that already do this. EVE Online does this (along with real-time script editing and parsing) in the MMO space with zero downtime.
hmm still having a spot of bother getting a maya rendered normal map to correctly display on a maya exported cube in CB. I tried swapping the red and green channels but still got strange shading :/
Hugo! Thanks man! Good to see you here man! Still can't get over how impressive that bark is. Really got swap notes with you one of these days. :D Nice start on that Micaki!
Hey man, one thing that was bugging me was the camera, in the church scene its constantly swaying and bobbing. It was a nice peice but i think you could have shown it a little better. Overall looks nice:)
maybe go the other way then instead of ageing the wood, clean up the fittings so that it looks like a new door in an old doorway, can you not have two lighting setups and just swap between