I'm not sure, its just the way I was always taught (MLA format? don't have my handbook handy) - maybe its a personal preference too. It can go either way I think, just depends on how you phrase the question and how you answer it. Its a minor issue really, probably not worth splitting hairs over. "What positions has this…
A couple things, first off: Toolbag 2 performance depends entirely on your video card. You've got a 640m, which is mobile version of the 640 and not a particularly fast card. This is most likely the source of your performance woes. Personally I would recommend something as fast as say a 560TI for good performance. I just…
Ok i finally stoped to work on that storm Spirit. i tryed a lot ... Finally i decided to do a set for Queen of Pain :) : http://steamcommunity.com/sharedfiles/filedetails/?id=563086941 [img]http://i.imgur.com/Y85SYrd.png[/img]
You've got a lot of inaccuracies here from the concept, nearly all of the things that make the concept look good have been misrepresented in the model. You've got boring, hard shapes where you should have nice curves, uniformly hard edges on nearly every surface where you should have a wide variety of edge softness, and…
Yeah, the high-poly definitely needs work, I'd recommend spending a lot of time in this thread: http://www.polycount.com/forum/showthread.php?t=56014 Specifically withing the last 20-30 pages, Perna gives some incredible advice/tips. I think you'd definitely benefit from it. We'd also probably need to see some wires as…
You might want to check out the "how'd you model dem shapes?" thread at the top of this forum as well. http://boards.polycount.net/showthread.php?t=56014
Thanks for the replies guys! True. If I wasn't turning to Intel I'd probably just get Phenom x6 Black or the new 8 core FX to save me the money, and get the processing speed necessary for rendering. Tbh though the benchmarks for the i7 have surpassed even these so I think this is the best decision now to just go with…
Did a quick search through this thread and didn't see it mentioned: Is there any reason why shading selected faces red would stop working on meshes with a Xoliul material applied? Essentially when I select a face, the edges turn red, but may flicker back to white, and the face does not colour at all. It's becoming a real…
brijeshA: you should post your question in this thread http://www.polycount.com/forum/showthread.php?t=56014&page=49 There people ask tips how to model things, I did one time and I received good advices.