New update! Finally done with the LowPoly on this one. Currently 30K. Hoping to get more things done over the Easter holidays :) Feel free to pop by and give me some feedback :) https://www.artstation.com/contests/ancient-civilizations/challenges/16/submissions/12850
I'm not so sure the Wii has the staying power, in the end I think it will have distracted people long enough to hurt Sony while Microsoft slowly keeps climbing. Think of the Wii like The 300 heh, only closer to the real historical battle.
yeah yeah, I think most of the polycounters know the story about the no-life fucking stupid weredragonfurry Anyway, even though it's not entirely requests related, i've posted a new alpha build of OA here: http://www.planetgargoyle.com/board/viewthread.php?tid=102
you General looks really cool. for the Dictator i think you should use as many polies as you did in the General to make them consistant. i'd go ahead and bump both their counts to 300 even and add a couple more polies for deformation
well, his only description was "character modeling." Maybe he's doing a 300 poly char, no textures. Maybe he's doing a full sculpt. I dunno... [take what you want to make per year, divide by 1000, and there's your hourly wage]
im 130 and 6'1" it seems to me that now its more acceptable for guys to be fat than skinny, i get mocked more for being skinny than ive seen my friend who weighs 300 pounds get mocked for being fat
Cathedrals have the most cookie-cutter layout possible, If they didnt call it Manchester catheral you probably wouldnt even notice. All this fuss has made me want to play it about 300% more than I did a week ago lol.
wow.. sorry for being excited. i was thinking about a Sigma 24mm F 1.8 or something alike, and maybe in a little while that i get a telezoom, a 70-300 maybe, i dont know if any of you has a lens that you think is recommendable?
Just multiply the size you want the render to be (in inches) by 300, and set the resolution to that number. So, for example, if you wanted to make a 6" x 6" render at 300dpi, you would set the resolution to 1800 x 1800 pixels. That should work, right?
A lot of your round shapes are quite lowpoly and I think you should make the silhouette more round in my opinion. Adding 100 to 300 more triangles for the round shapes of your props is not wasted if it removes the blocky feeling some of your props have right now.