Hello guys... Swift-Switch is a script that i made for Autodesk 3dsmax and it helps you change to different render engines instantly. It also features Render presets for V-Ray and Mental-Ray and many more things. Additionally it also contains M-Converter (Script to convert materials) and VRay OceanMtl (Unique Material for…
Hey guys i wrote some scripts that help to speed up exporting and i want one more addition. --Fast save overwrite 2 step script --STEP 1 - export file with this script, it will store location of the file --Filename should be equal to the name of the object if selection.count != 0 do ( actionMan.executeAction 0 "40373"…
Hi everyone, I'm creating a 3D animated, voice acting series called The Rise of The Infection. It's a zombie apocalypse survival story about two sisters and the people they meet in a dangerous, changing world. I've already created most of the characters models in MakeHuman and I have voice actors lined up, I'm also working…
We have considered adding a flashlight, and if we are ever to make a fully fledged version by god's grace, we definitely would. But for the demo/teaser, I decided that having full control over environmental lighting, having scenes where we put the player in a full blackout for a few seconds would have helped the…
fair enough. and yes, one should never avoid helpful scripts. only reason i asked to compare without scripts is because it would be even more unfair comparison if i showed what some proprietary maya scripts/plugins can do. as for soft selection, i cant imagine working without it. i am sure the feeling is mutual among many…
Alright I got Slide Normal Thief to work with Max 2014. Here's the link to Slide Normal Thief in case anyone else is interested in the script. http://slidelondon.com/_downloads/SlideNormalThief/SlideTools-SlideNormalThief.rar 1. Try putting the script in your Script directory folder 2. Go to Customize > Customize User…
http://www.creativecrash.com/maya/script/free-130-scripts-for-modeling-uv-video-tutorials-for-each- This script set has a neat little gem that can set an expression to the near/far clip relative to your current view. It's handy if you're working on stuff up close and pull way out for a large scene like that, I'm using it…
I'm pretty sure you can set the default in max's viewport configuration window. Click the [+] in the viewport label (upper left) and choose configure viewport. OR if that doesn't work... You could add a change to perspective command to the FOV script and bind that new script to your perspective shortcut. That way every…
Forgot to mention I'm on 2016! Swordslayer Thanks for testing in 2018. That's a solution I'll consider. musashidan Thanks for the link. I actually currently use the same script ^.^ I only have to do a little extra work if I want some edges flat (for optimization purposes) and untouched by the script because I can't always…
Went through scriptspot, not on there. Now I'm thinking it might have been a Maya script and it's still on my computer but I don't remember what it was called so that's an issue. So I'm going through all the scripts I've ever downloaded one-by-one and I did come across one that wasn't the one I mentioned but might still…