@Acid its ok: here: [ame] https://www.youtube.com/watch?v=NPvjN8BLGBI[/ame] In about 9-10 min in this video the guys shows how to add layers to terrain editor. But watch entire video, there are some useful tips. If you have more question; and dont want to wait so long on forum, add me on Skype: jezdziecwschodu I dont have…
So I can tank better now, guess I can get more damage gear, other classes don't do as much dps but i guess they can get a few pieces of tank gear and survive with the current NPC damage nerf. The game normalizes more and more all the time. Lacks more and more flavor each patch. I'm just gonna say it, this games a train…
The first time Boolean triangulated my bool result, I dropped it immediately and have continued to use Proboolean as usual. It's clunky and poorly designed. Even a simple feature like instancing is just plain badly thought out. Having used Boxcutter/Hardops over the last 5 days I feel embarrassed - as a Max user - at how…
The programming language that you are looking to use is important for this decision. If you guys all know C++, then you are going to have a lot of options, as most engines are designed to use either C++ or C. If that is the case, you can actually download and use the Quake 3 engine. Of course, this will not give you a lot…
"Player characters are not allowed for this challenge. So creating a 3d barbarian from diablo can't be done. Best thing to do is to find something similar or close to what you'd like to do if it means that much to you." LOL, guess I'll just make my own entry outside the contest with blackjack and hookers. Or since it's a…
Probably unfair for being an old video, but she really digs deep to find the issues. [ame=" https://www.youtube.com/watch?v=NPjvv3qeMlo"]Beyond True Blood's Sensationalism - YouTube[/ame]
After reading all the furor, and seeing before and after shots of the "fix", I decided to skip it and stick to the standard release. I've played through the game before on console, and this is maybe a sort of crazy notion, but super-crisp high-res graphics just wouldn't seem to fit the mood of the game. It strikes me as…
In addition to what @Eric Chadwick mentions, I think it's important to point out that there is a pretty big range of style that one can pull off within a PBR system. PBR doesn't have to mean photo-realistic military sims. Style comes from very many things, not just the shaders your engine uses. Overall art direction being…
Thats a good point. Somethings that I am curious about are 5 and 6 sided npoles, more directly I think that 5 sided npoles work like diamond cuts (tri-cuts) that reduce/add geometry where you need it when modeling in tris. I also am wondering how important it is to stay away from 7 + sided npoles in these meshes aswell