well now, i think 'lazy programmer art' is a bit strong. Its most definitely a stylistic choice - after 13 years i was adamant to work in an entirely different way and keen to make something pretty unique looking while still having certain requirements handed down - but its also got huge practical implications. Apart from…
I'm not sure about the ceiling, but for the walls. 1. X-Ray viewer (could glow dim with an x-ray on it?) 2. Chart of the human body 3. Remember to wash hands near the sink 4. Maybe some red text (can't think of any right now) to add a hint of red to match the trashcan. 5. Labels on the equipment:…
Hey Odow, thanks for the feedback. I see what you mean. I have reevaluated bekka and worked out how i want her to look. And have redone the sculpt. I am still unsure about how I am to bring the sculpts together into 1 art style. I do want the stark contrasts in the characters' designs. I am thinking of revamping Micheals…
Er, that benchmark you linked shows a r9 fury x with a score of 8229 and a 780 ti with a score of 8976, for a difference of 747 points between them. That seems pretty comparable to me (though obviously from that chart the 780ti is the better buy with a higher score + lower price by $30). But to say nothing comes close…
The REALLY bad parts mean I haven't touch them just blocked out some form so its shapely, need to go and move down the body in detail But anyone who hasn't really should get the Zbrush Digital Sculpting book, I can't not vouch for it, I wish i'd got it sooner, Its so helpful in guiding you through the tools and the…
Yeah man...Blizzard is top notch. It's gonna be hard to impress them with honestly sub par work. This looks a lot like student work. Polycounts are all over the place, texture sizes are off the charts and the way everything is constructed and looks is just sloppy. Take for example the first image at the top. I would take…
Yes, I do have some experience in c/c# and C++, and also understand the basics of blueprints. I'm probably not asking my question the correct way. It's not really just about the code, even though that is part of my questions as well. But its about everything from sorting out some UML charts, to brainstomring and decision…
You're putting the cart before the horse. You say girls don't post because of some supposed machismo, but maybe it seems like that because not as many ladies post? Oh and saying its down to testosterone is pretty derogatory, we have formed our opinions, different as they may be, by living on this planet for many a year.…
I think a "Add to cart" button as mentioned by Sophie Houlden on her blog would be more straightforward: http://www.sophiehoulden.com/what-steam-should-do/ If people really want the game let them pay for it and start playing right away. With that said, upvotes on Greenlight isn't the only thing Valve considers when…
I think you're putting the cart before the horse. Go back to your hallway designs and mock those out so you can actually get inside them (like in an engine) to see first-hand what the shapes look like from the inside. Then once you have the bare bones laid out you can start thinking of decorations to break up the monotony…