Not really actually. Games last gen were pushing 30 - 40k already. In Ghostbusters, Egon was our heaviest character and he weighed in at around 27k with all his equipment.
setCommandPanelTaskMode #modify Just select the faces you want to smooth and run this. Change the autoSmoothThreshold value to whatever angle you want to smooth by.
There is software, but alot of it is probably relative to your country, i.e. you lot that drive on the right (wrong :D ) side of the road. Here in the UK have whats called "Hazard perception" test and thats all the software is good for in my opinion. Interesting to note that you say you have 40 lessons, does that mean you…
I am attaching a sample file. http://www.filefront.com/14875389/scene03.max You can save animations frames 0-30, 40-70, 80-100. And try to reload either 40-50 or 80-100 and see if works for you. And try it with Motion Mixer too. Probably you will see some error with animation or with sample file, and come to some…
Just remember I have a polycount acount, here is some fresh art to get rid of the stagnation from these old work, cheers! Some warhammer 40K fan art to start.
This is a mobile game that I am the art lead on... https://bajsingh.wordpress.com/total-war-battles-kingdom/ It's not all diffuse only 400 tri models any more! It really is catching up.
"BURN THE HERETIC" - my childhood. I wonder if anyone still plays DOW 40k, I loved the amount of units and base building compared to DOW2, felt way more epic.