There might be some leeway. Mine looks like this: https://cdna.artstation.com/p/resume_files/attachments/000/012/670/original/Brian_Choi_Resume.pdf?1548964581
Is there any scritps for Maya to explode a mesh? The mesh needs to be baked in Maya specifically. Also what tangent space Maya 2016-2017 uses? Will Maya 2014 tangent space work?
I can't figure out why the model bunches up around the middle when being relaxed. The inside faces (on the right) unfold perfectly. Any help is appreciated. I'm using Max 2014.