WOW. thats quite funny. i had it on main UI and All commands, silly me for thinking it would be in there! seems like 3ds is falling apart. with the help of scripts to keep it walking. Thanks Vig
open the max script reference and search for unwrap_uvw it should be in there somewhere. you might want to look at textools. i think this is covered allready. its definately in chuggnuts uv tools. both are excellent downloads
It's a definite bug. The head programmer here at Gas Powered has sent in a bug report and wrote a small script for the artists to make sure that bipeds always get put into figure mode before saving.
Anyone know how people do the timelapse from photoshop? I've seen some where it looks like incremental saving, is there a script floating around? Latest stuff today. Concept Tag : Randoms :
I think Maya has ability to do Voice command actions with this script: http://www.highend3d.com/maya/downloads/tools/misc/3957.html Never tried it though and it seems to be outdated a few versions.
Do you mean having a double-sided mesh? if that's what you're looking for just open the shader with a text editor and add this: "CullFaceEnable=false;" just before "VertexProgram = compile [...]" at the very end of the script
Technical Talk Ask technical questions about 2D/3D software & techniques & hardware, share shaders, scripts, and new software. You will get more help there. Also, what is your question?
you are thinking slideknit I asume? http://cghub.com/scripts/view/79/ theres an example of its use here: http://www.polycount.com/forum/showpost.php?p=1115091&postcount=156
Curious, what kind of cubemap did need to convert? I have a Photoshop script somewhere that I wrote, which converts horizontal cross cube map faces into individual files.
use retopology if maya 2014 [ame=" https://www.youtube.com/watch?v=SKkOfD_KCpU"]Maya 2014 New Modeling Tools - CGMeetup.net - YouTube[/ame] or http://www.creativecrash.com/maya/script/froretopo