I tried a few scripts to remove missing mrmaterialatribs.gub but none seem to work. 2 older scripts did nothing or gave errors and http://www.scriptspot.com/3ds-max/scripts/cleaner showed missing plugins but game an error. Is there a way to remove these missing DLL warnings wehen opening files from an other version of…
Never heard or seen that format before. This looks like something you've data-extracted from some game: the files has been compiled into object-code by an exporter (likely in-house) which is why they look so scrambled and weird in a text editor. In that case there is probably no way of getting the files back into a…
Hello, Is there a way to export your scene with the same name (overwriting old one in process) using the exactly same properties without the need of going to File -> Export (or even opening the export window at all), something like updating the exported file?
Just saw this earlier today, seems like noone posted it here, so behold! thread I initially saw on unreal forums: https://forums.unrealengine.com/showthread.php?62408-Free-10GB-of-sound-files-from-Sonniss-com post on reddit: http://www.reddit.com/r/gamedev/comments/2ynqyo/10gb_of_highquality_game_audio_free_download/ the…
I have Maya 2011 and my partner in a project has Max and he can only get .3ds or .obj files but the only files I can export are .mb or .ma. Do I need a converter or add on to do this?
Hiring 30 to 60 AAA artists on short notice and making them work as a team from day one isn't that easy. There are set plans when the team will have to ramp up and ramp down and if this doesn't happen then schedules slip and the client's project has a problem. You don't want to pay those guys freelance rates either,…
lets not let bitterness get in the way of decency EQ. No one posted that in your thread that wasn't sarcastically defending you so show a little respect in this guy's. It's not ironic or funny, it's a waste of space and a really lame joke. On Topic: The modeling looks clean (except for those circular indents near the…
Playing Dual Universe and can use a .obj file scalable holographic projector to help design ships. I want to make a replica of Thunderbird 2 but can only find a few expensive/inaccurate .obj files. Also interested in Babylon 5's Minbari ships, particularly the Flyer Shuttle and Nial Fighter. Hoping some more experienced…
Is there a universal standard for alpha channels? I'm having an issue where an alpha channel file causes issues in the programs i've used like sketch fab and blender. I'm fairly new to game characters and i know it doesn't matter for cg renders. So i need to know the best way to save black and white alpha files. I don't…
Can anyone try to open this file please. I just can't open in, zbrush stuck on loading project data. I've already tried to enable skip loading Undos. Files: https://www.dropbox.com/sh/83lwqdb5vx9h1le/AAB6Xoyk8bGuFtZvNe-3G5uUa?dl=0 Thank you