you have some tiling issues on your house model. I'd suggest using vertex blending to break up the texture a bit. http://www.3dmotive.com/product-udk-mesh-paint
http://www.3dmotive.com/training/photoshop/texturing-an-industrial-door-with-ndo2-and-cryengine-3/?follow=true This tutorial should help you out loads and it don't take long to run though.
this is one of the most common tutorials. Definitely a good one for beginners. there are other ways of doing it than this, but it should get you started. http://www.3dtotal.com//ffa/tutorials/max/joanofarc/joanmenu.php
well, there is http://www.3dbuzz.com/ which has downloadable video tutorials. I don't think it is exactly what you are looking for, but might still prove to be helpful if you hadn't already heard of it.
Not to pick at you, but how is Military equipment hard to find reference pictures for? Army surplus, or re-enactment sites have tons of it. Not to mention every other game on the shelf is WW2 or military related.
Check out the article I wrote here: http://www.3dtotal.com/index_tutorial_detailed.php?id=1552#.T-pkXrUe7Aw It's all about linear workflow in 3ds Max, and should help you out.
http://www.3pointstudios.com/3pointshader_help.shtml Right at the bottom of the FAQ page, the last two points fixed up similar issues i was having with 3point/max 2012. Works like a charm now
i just came across this website www.3dgamers.com they seem to have a decent sized catalogue of game companies, but id still like to hear of some great ones from you guys.
www dot torchlightgame dot com new dungeon crawler coming out. there's a polycounter working on it i believe. im excited for it great art style edit: im dying to see wires on this!
gotta be nasty playin a horror game or a ww2 game with burning corpses n shit. specially if the odour sticks to your curtains and cushions and shit. "hey man, your crib stinks of death.."