Here is a hand painted concept art that I am working on for a sword and shield model. They are not a set and I am going to fix a few things before I get into modeling. This thread will show the process that I go threw and any help along the way would be great. I am going to clean up the sword and shield tonight. Then start…
Hello Everyone, I have decided to create a variant on the long sword. This once beautiful regal sword is now old and beat up. Despite the condition however, it's still a wicked blade to use on the battlefield. I am not sure on materials for the blade and the hilt just yet. In the mean time I'm going to start working on…
Maybe yu could model some of the daggers or swords because that would bring a little more to the story of the blood on the scene. Also, they have them all around in the TV show when it happens. you could do the generic medieval sword. Your scene is looking pretty good though :)
Loving those proportions @daphz. A bow probably wouldn't suit someone with such heavy armour, so I think a couple axes or short-swords would work well. A two-handed weapon such as a long-sword might look a bit too masculine. Keep up the great work folks!
Thanks for your feedback everyone! :) I'm currently working on different outfit concepts and try to combine the things you prefered on my first try. Meanwhile, I was thinking about her sword and how it could work. I had the idea that she is connected to her sword via wires.
Wow, really like it! Very nice take on the character. The only thing I bothering me (probably my eyes are playing tricks on me), but the sword in her hand in the 1st picture seems smaller than the sword on her back which looks the right size. Good job, m8.
Hello, here is my story. A story about Nocturne. I don't had much time because of my studies but I really wanted to participate and to have return of my work to improve. Hope you will appreciated ! (I will also put a pdf version here).…
looking good on the sword and the helme. I love the silouette of the sword by the hilt. Just one minor point (real nit picky!) Some of the edges of the helmet look a little flat to me.Could be a great oppurtunuty to make use of the specular map. I added spec on the left image (and added a cheeky sharpen)
Sculpt's done! The props are what left. I am not such a fun of hard surface stuff but i'll give my best for the gun and sword! I'll leave the backstrap as it is right now till I see how it looks with the sword on. If you guys have anything to comment on, please go ahead! :D
Another update. Reasonably satisfied with the color and spec map for the time being. Going to get on with texturing the sword and creating a pose tomorrow. Typically I wait til the end to post the wireframe but since it was requested here ya go, comes out to 9610 Tris without the sword. Comments and crits plz!