another update, *sigh* no1 cares here about this one, but anyway the model is finished now, just the shield and buster rifle......... btw 5976 faces.......feedback plz
I'm sure that GUI art will change by the time it comes out. It looks a lot like a simple mockup for presentations. I'll bet they sexy it up for the final version. There's also more information, with commentary, here: http://xbox.gamespy.com/xbox/microsoft-xbox/594331p1.html
I live in that town but I don't think I can go there since I'm currently not in the industry or a student. I know this was a requirement before. Can't afford 595 either way. I know poop is going there.
Download the free trial and see if it's fixed? www.autodesk.com and a link to the trial dl page: http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=5972446
some food for thought: *SPOILERS AHEAD* http://io9.com/5901911/do-you-need-to-talk-about-the-ending-of-cabin-in-the-woods-here-is-your-spoileriffic-thread The comments have totally changed how I view the film. Now I like it even more!
It really depends on the studio, the concept artist, and time concepts on what type of concepts you will get. Sometimes you'll a completely realized scene with multiple angles and top and side views (sometimes even with a google sketchup block out). Sometimes you'll get some line art that's just one view. You'll get just a…
I'm not sure the best way to do birds, but somebody put a video on Youtube using the static mesh morph target workflow to get simple animation with no joints necessary. [ame] https://www.youtube.com/watch?v=NSHlKxqoc9s[/ame] Seems you need a script which no longer ships with UE4 but they have a link here…