I had $250 accumulated up... Not enough to get the whole pack ($315) And can't use that to buy the discounted price either. ($149) Quite LAME !!! Like, it would be cheaper to just buy it now as a new customer, without paying them monthly for over a year already... I don't understand why is it the opposite of customer…
http://www.brainmeal.net/viewtopic.php?f=142&t=114 "noisy version" this is a vid tut I made as test vid for my DVD I got with this conclusion 1-I need to prepare some text before making the tut 2-I need to remove the noise in the next tuts... 3-I need a better microphone
Hey Pier. I didn't have the time to push my tests recently. In ordinary work use, i had no crash. I'll try to make further crazy actions this week-end. So, there are only 140 max users around here ? Lies :p Lads, install the outliner, you know you want to.
@JadeEyePanda Thank you for critique. Her pelvis area and her breasts are need to be fixed 100%. About render, thanks) I rendered in KeyShot. All render settings were default, only 128 samples instead 16) @Legion_studios Haha, I was thinking about this character too) but this Kitty is a little bit more aggressive :)
tapeworm in the brain means you somehow ingested feces containing tapeworm eggs, this usually occurs in countries that use human poop as fertilizer (WTF!?) Occurrences of tapeworms from undercooked pork in the US is so rare, the safe cooking temperature was recently dropped from 160 F (cooked to a dry puck) to 145 F…
I was 23, finishing up an animation course in college and had already submitted about 5 player models to the Q2PMP. I still preferred texturing in Deluxe Paint to Photoshop. Played a whole lot of Q2 - and since I only had a 14k modem I tended to test all my player models with Eraser Bot.
[ QUOTE ] the size and amount of textures doesn't really effect performance. [/ QUOTE ] Up until the scene requests reads from a texture set that doesn't fit in vram, in which case you will fall off a performance cliff. Considering vram varies from 768 Mb down to 128 or lower, texture memory use is definitely an issue.
For those considering, check out buy.com http://www.buy.com/retail/product.asp?sku=203249984&loc=108&sp=1 They have it $20 off right now. I was just looking at it there because someone on Digg said they couldn't find them in stores. I've bought most of my Christmas gifts from their site this year.
Just installed Suite 2.0 and it works amazing the first hour :) . Can I get the 3DO window fused with photoshop like in the getting started video or is this cut together in the video? I do not find a menu of button for this, it's always a starts as a seperate app with seperate window for me. Another small bug: The version…
1. yeah that's exaclty whats happening. I'm using light maps on all foliage. The average resolution is 128 2. the lightmap UV layout is the same as the texture map, with plenty of space between shells. It is only happening on the instances I shrunk, using the inbuilt setting in foliage tool. thanks again