I think you'd be surprised how hard it really is to tell infringing from fair use and/or those that have permission. The MPAA and RIAA both have frequently issued DMCA claims against sites that were expressly given permission from the copyright holders. Hell, they even issue DMCA's against their own websites and websites…
Some feedback - I'll try not to sound like a perfectionistic, nagging old hag: The UV layout could've been optimised by quite a lot actually. Check the picture here: http://img801.imageshack.us/img801/6889/e00c.jpg The yellow, orange, magenta and rose shells are identical pairs, and thus should be flipped/mirrored and…
often;) Although I'm here in China. I think the other Chinese won't view their fellow countrymen as introvert/socially awkward. But when some of them interact with western people culture-clash is going to happen. Teamwork is also not a known concept since schooling is highly competitive and doesn't encourage teamwork. I'm…
I fully agree with this, and that's part of what got me to thinking. Thank you all for the thoughtful replies; this is exactly what I wanted to get going. A discussion on branding, so we can see a little more about it, from personal perspectives. I know a lot of the things people "generally agree upon" get boiled down…
It is so very rare for me to purchase a game at full price. I'm a bit of a cheap-ass, and I like to peruse the clearance section at Target for picking up a lot of my games. Yesterday, I went out to Best Buy, and purchased a brand-new copy of Dead Space 2 for my PS3. I enjoyed the original game so much that I felt just fine…
Simple clay render combined with a 3 point light setup will get you far! This can be done with any render avaible for 3ds max, I personally use V-Ray since its also the renderer I use at work, however you could do a super simple setup with the default scanline render: 1 - Assign a standard material to your mesh, you can…
1. The work isn't good enough. 2. The work's quality varies widely (poor editing). 3. The work lacks stylistic diversity. 4. The work is presented poorly (annoying website, crappy music, small screenshots, bad lighting). 5. The work was completed in a group and individual contributions aren't credited/labeled. All these…
WOW thanks for all the great feedback. I agree with most of the critiques. On the Dominance War piece, we had 20 seconds total to complete the animation from beginning to end and a lot of the anticipation and holds I had worked into the scene had to be reduced to stay within the 20 second limit. I even tried to shorten the…
I've got back into the personal artwork groove in the past few months. I was freelancing for a while last year and I couldn't bear to be at my desk after I'd finished my hours for the day and as a result I completely stopped doing work for myself. It's taken me a long time to get back into the routine of doing work at home…
[ QUOTE ] There seem to be some trends in gaming... BAD: Decreasing content amounts Games get shorter and shorter. Max Payne 2, Halo 2, Half-Life 2, etc. Or if they don't get shorter they get less content and more copy&paste (coughhalocough). This might be caused by increased asset creation times. BAD: Open endings More…