I wouldnt say Fantastic 4 was the worst superhero movie ever made, I still hold the likes of the Punisher, Captain America, Elektra, and Batman & Robin for that spot. Dont get me wrong FF4 was very mediocre but at least it was watch able. While I thought the first movie was horribly cast with the exception of Johnny…
Good luck with finishing the project, looking great! The mentioned wall still looks a bit strange to me, although I can't put my finger on it. The UVs are improved, but still show traces of the old problems. Maybe the UVs need to be split in a couple more places to allow for less distortion, but you'll have to deal with…
Thicker walls block light leaking and offer a little more flexibility if you want to nudge the meshes off the grid for some randomness or variation. Also for newer games if they are using mesh shaders or nanite, closed meshes can cull meshes behind them better.
Hello! Now I am working on a rigging of a monster, but facing a big issue. Animators already finished all animations with biped rigged file. But this monster is gonna be half-sliced when it's attacked. so I made a new rig with bones from spine to upper( down from pelvis is biped) with a half-cutted model. And here is a…
Hi my name is Nestor Chavez and I have been a 3d modeler for 10 years with 5+ years of game industry experience.I have obtained a degree in 3d design from Los Angeles Mission College Institute of Multimedia Arts.I have done various freelance gigs such as prototyping for inventors, visualization rendering, game character…
Dear game developers, At the end of each year we make a special 50% discount on all of our products. Again this December you can get any of our texture or shader collections for half of the normal price. Check this out at http://www.liman3d.com/gamedevtools.html For those, who are not familliar: Textures vol. 1 "Solid…
I sure will! I will package up the files and send them off, do you want a substance file with everything all set up? Or do you just want the geometry files so you can run your own tests? Substance Designer uses an averaged normal calcuation when ray casting. So you don't get those black lines on seams and means you can…
Stop doing weapons , there are mil or more people on planet Earth , former school students who wants to make games and start with either weapons or robots. Even if you find that job it would be like Ch. Chaplin in Modern times . Nobody looks at portfolios nowadays , with generative AI it could be anything and they are…
the only tip I can think of is to stretch out the uv on the cloud layers as it gives a better look of the clouds running off to the horizon.... with the following mapping
Hi SSkelton. I dont understand the branch coming out of his shoulder. Seems out of place. Design and detailing are not really near the quality of your reference character. There are also anatomy problems with your figure.Seems like you tried to avoid them by covering them up ( woolly jumper). Overwatch characters are…