Yeah the new UI is done in QT. So some of the panel names have changed.
"Modify Task" changed to a generic "QWidget". I had to add "return OK" to because of the more generic panel name. ( fn proboolean_Extract_pressRadioButton rbName state = ( local properRb = false local BN_CLICKED = 0 -- clicky message ID local…
The 3ds Max dope sheet isn't doing this. It's a 3rd party tool that's creating custom attributes. Check to see what scripts you have installed. In the dope sheep you can go to View > Filters and uncheck Static Values. This should hide them. If you want to delete them you can try this line of script: It may not delete them,…
To extend what RN said. Download FFMPEG. In the EXE folder make a file named ToGIF.bat Then paste this inside the BAT file. After you save, you can just drag video files onto the BAT to convert quickly. REM Convert to GIF del -f palette.png
del -f %1.gif
ffmpeg -v warning -i %1 -vf palettegen palette.png
ffmpeg -i %1 -i…
Hello there, So this is 1 of 4 of my modules for this semester of university. Cyborg Link Character - http://www.polycount.com/forum/showthread.php?p=1931929#post1931929 *Links to other threads of the other 2 modules will soon be here* Basically this module is HandHeld Games where we have to create either a: Character,…
Hello everyone We are looking for an artist who can do quality pixel art and animations, this will include buildings, humans , back ground art and maybe a few other things Description - the game 'Vast' will be an RTS style game in 2D, there will be 4 factions (more will be added if it goes well) these factions will be…
Hi guys, this is a snippet from a tool I'm writing to streamline some processes for our artists. We have models are unwrapped on channel 1, then unwrapped on channel 3 for baking. Once we have baked a texture we drop channel 3 onto channel 1 and apply the baked texture. All pretty simple stuff! Now I've basically tried to…
dagObjectHit template: cly_objectHitMenuTemplate; added to yer userSetup.mel [php]cly_objectHitMenuTemplate; PHP Code: /* cly_objectHitMenuTemplate.mel v0.4 Roger Klado was here because no one else will do it fer me Jan 17, 2011 ( God's basement vacation ) RogerKlado@gmail.com ( Klado/Claydough/cly_ ) A template for…
heres part of the script that ive been working on if anyone is interested. Essentially what its suppose to do is select the UDIM patch user specifies. For example if user say select 1001 UDIM (u1_v1) uv, it will select all the uvs within the UDIM tile boundary. Its using PolySelectconstraint as the backbone for the uv…
I feel your pain. I had to go through RTS unit models that were horribly unwrapped for a student project and when it came to aligning things I wondered if it this was possible too. In the end, I just used these to speed the process up (since it didn't seem I could use the repeat last command hotkey with the align buttons…