Is there any way to set it up so textures applied to an object in zbrush are automatically flipped on the Y axis when the obj is exported with txr enabled?
Your best bet is to duplicate your mesh, rotate the duplicate 90 degrees, then project the details from the rotated duplicated to the Y side of the original.
What is the interest towards a skype group ?. I know there is one for the environment challenge but doesn't seem to be one for the characters. Would be it helpfull y/n.