Hello, I am Jake Pleshe! About Me: I am a concept artist looking to work on a fun project with a great team. I thrive in collaborative environments and bring a unique set of professional skills with 10 years of experience as a Mechanical Engineer and 3 as a professional artist. If you have any questions please reach out!…
All schools over here. There are a few exceptions, but generally speaking solid zbrush based juniors are super easy to find. I mean we work in a niche and our work is heavily focussed on being very clean and polished. Being able to model, to create your own basemeshes is just very valuable at that. It also saves time down…
I am working on a scene based on a trip I took a few years back to Italy, where I unfortunately missed visiting Venice. So I decided I was bringing Venice to me.
art seems fine to me, if compared to artist working at naughty dog or blizzard i think some shortcomings might be pointed out but kind of need side by side comparison for that. The easier you make it to critique your work the more likely you are to get high value feedback from a pro. So putting up your work side by side…
Hi all, here is a print I've been working on for a while. I was originally inspired by those town square clocks and decided to make a desk lamp out of it. I modeled this using zbrush, maya, I added the supports in lychee and printed it on an anycubic DLP. On the clear resin I spayed a thin layer of lacquer to get a more…
If you're trying to work out what texel density you need you should base your calculation on the closest view distance for the texture/object. calculating the correct density for a given view distance is simple if you know the FOV and target resolution - I'm sure its googleable but bear in mind that some renderers will…
Hi there, I'm a 3D artist with 3 years experience at Animation Studio. I have experience creating 3D art based on created concepts, experience collaborating with developers to create a project for Steam (demo version of a puzzle game with stealth and action elements), freelance and my own works. I have experience working…
Programming! ha! I started to study programming, my first year as a student doing Fullstack. A lot of work. Not that much different from being a 3D artist. Creative work. But fun. Where that might take me? Who knows! Just enjoying the ride!