tons of good stuff in here: http://www.focalpress.com/digitalartmasters/books.html A lot more directed towards how to achieve certain effects in photoshop, and general skin rendering and such. But still an excellent buy. Mechanika: http://www.amazon.com/Mechanika-Creating-Science-Fiction-Chiang/dp/1600610234 good…
I'm burned out. If there is ANYone out there who is extremly fluent in this, and has the time and patience, I have the file uploaded in OBJ format at http://digitalarts.bgsu.edu/portfolios/jacobcw/romulusobj.obj
Thank all of you for your warm welcome. I will post some images in a few days. Seems the polycount community is a very active place. That is great. I think will start going through and reading the wiki, looks awesome. Even though i don't update it enough here is a link to my blog http://johnnybevo-digitalart.blogspot.com/.…
I recently finished creating my "portfolio" website for my intro to digital art class (I put it in quotes because I have so little work to show that I would hardly call it a portfolio), and I tried to adhere to the guidelines posted here. Let me know how bad I did after checking it out here:…
Here is the photo, hopefully this works: http://digitalart.org/images/artwork/0062500-62801/fantasy/gryphon.jpg I had already looked at sculptures of wings and such, but I was wondering if there was a quicker way of placing each individual feather. I was thinking of a path deform, but I've yet to experiment with that.…
there was this band i found a couple years ago that incorporated video art into their live shows, and used their guitars to do real-time editing of video for the show. Was a trip... can't remember the name of the band to save my life though, trying to find their stuff. edit: a link from a friend of mine from school, 4 or…
i've had more luck applying at the company website than using the recruiters like digitalartist management. Seems like they collect your information, etc and then you never hear from them again. Email the company direct skip the middle man!