So apparently Megascans is fully compatible with Redshift GPU renderer. Is anyone aware of any good tutorial on using Megscans in Houdini (with Redshift)? Also, where is the link to down load the Bridge application? Couldn't find it anywhere on the Quixel site.
I hope it's ok to necro this thread. :poly136: Was this released yet? I would really like to see it in action, but I can't find new information related to Quixels megascan. On their site - http://quixel.se/megascans/ - is sadly nothing new.
I started this project based on a painting by Hubert Robert - A Hermit Praying in the Ruins of a Roman Temple. I used Quixel Megascans - Roman Empire assets. And all power of Unreal Engine 5. Project on ArtStation: https://www.artstation.com/artwork/zOdVv4 Video: https://youtu.be/3e8TZAnICVA
Hi, Is there a way of forcing Megascans to see the asset download path as I have tried uninstall/reinstall, change the directory etc. without any fruition? It seems to just sit there all blank and useless both on the Bridge and the Studio side. Any pointers will be appreciated. Cheers.