The very least that should be done by any HR department is to send out an email when the process is closed - especially when they are using some recruitment platform/tool. Sending it from a 'no replay' email with 'sorry, but we took someone else' says enough. Honestly I have little sympathy for HR. I know its a lot of work…
I dont agree at all. I've bought games that can be finished within 2hrs and they are better than a lot of games that take 30+hrs, and generally they are way cheaper. A game shouldn't be considered good or bad because of it's gameplay length, it should be about its content and the experience the player gets from it. If I…
It could be the fact that many studios HR dont have time to deal with the tons of people taking art tests let alone all the in house studio work they have to do. Remember HR's job is not mainly about art tests, that is a small fraction of there job. They are Human Resources for there studio, the employees at there studio…
At all the places where I worked I haven't met any artist coming from QA or any non-art position within the same company. There were people who did something else before but they applied as artists to their current jobs and stressed how much art they did before. Now if you're from the same company I assume(?) that HR may…
Word to the wise: Regardless of if you get hired or not, always keep improving as an artist. There are a lot of resources available online for free to achieve this, and all you need to learn is how to ask the right questions. Honestly I would apply anyway, even to senior positions. You can skip applying to lead positions.…
Chances are whoever you where in contact with, doesn't know enough about the art tests to answer your questions. Even for us (a very small studio) our HR person handles the bulk of the correspondence up until phone interviews. They sift through the pile find candidates that meet certain criteria, pass those along to our AD…
Lead Designer Seeking a Lead Designer to join a team of 5 working on an unannounced 3rd person shooter. Payment $10/hr + $10/hr in royalties with potential to boost royalties to $15/hr. 30-40 hours per month. Paid twice a month. Responsibilities +Revision and Additions to overall written design, designing boss experiences,…
I grew rhino skin after the amount of industry jobs applied for in my teens. no response really does mean no. trickles of "we'll get back to you" and even interviews and re-interviews really do mean no. It's just plain rude on thier part and makes me think less of thier professional capacity. I was actually in the position…
I totally agree with PixelMasher, I have worked with a lot of students over the years. Most environment artist use their compositional Artistic knowledge to make their work better. Knowledge in the fundamentals like Light and Shadow, Color design and Com positional theory make it into the environments way more than 2D…
hahaha and thats why people need to stop living so far from work. Its also why we need to get a better mass trasportation system. All things that will never happen as people are stupid, and presidents are afraid to do big works. Insted we fight wars because we need to let off some steam because our gas prices are so high…