Hey guys, I am trying to have my vehicle play an animation when it fires my projectile. What do I need to do for an animation to be triggered when firing my gun on the vehicle? But what script do I edit to tell what animation to play when firing? Here is my UTVehicle_Cannon.uc file: /** * Copyright 1998-2011 Epic Games,…
[ QUOTE ] Normally I'd have to charge 1300 at least just to cover the license transfer [/ QUOTE ] It's sad that it's even legal to charge money for that. I think it's only because of lobbying that no judge has ruled that the Doctrine of First Sale applies to click-through licensed software since those are essentially sales…
Here's the head texture so far, I used a baked oclusion map to get the lines in the right places then faded it out a lot and tweaked the colors and shading a fair bit to get things looking how I want them. Still wip. http://img80.imageshack.us/img80/1309/bdytv4.jpg C&C would be great.
Right on guys. We also just signed for a place near Bathurst/St. Clair West 1300 sq. ft., 2 bedroom, sauna in the apartment, soaker tubs, back lawn, new appliances. This place would have gone for $2000+ in Vancouver and we're getting it at $1350 - crazy!
Look up some vid's on youtube of the psp version, which i'll assume is pretty similar to 4. It's pretty darn huge game with numerous tactic's and weapon path's. In the psp version's I've hit about 1300 hours in, since 07' Stupidly addictive when playing with friends!
For most of the time i thought they used a real actress and let her do her craft so that it looks "uncanny valley"'ish and i think the deliberately made it look ( lighting wise ) like its a CGI/greenscreen composition I think i remember reading original posts by the creators that it runs at 4k / 30fps on a 3090 GTX, but…
CityStateEntertainment.com Here is another teaser from the CSE team. This emo looking guy was thought up by our newest member, Sandra Pavulaan. And she brings her bearded dragons, Aztec and Inca to work with her! He is is <1300 tris, and I have also uploaded the texture maps from the previous characters. And please don't…
Thanks man! Yea I hope so :) Will probably add some small stuff after that's too tedious to do with floaters. Did a quick dirty test bake with the geomtry I got so far, everything connected and continuous, sits at ~1300 tris which I think is OK. Some questionable smoothing and parts missing, but that will be sorted out,…
damn looks pretty good man. As far as polycount goes this is pretty round in the cone area and you don't want to lose that sweet detail, but the table can be pretty optimized. Rough estimate i would say 750-1300 tris. Maybe more but I would try to keep it in that range.
My girlfriend is doing a modeling promotion for WOTLK tonight. It is in Austin at the Gamestop on Research Blvd. They are going to have people dressed up in WoW costumes and shit giving stuff out. If you live in Austin you should head over there :) Go early though or bring a friend. They said they are expecting around 1300…