I have a Sony Vaio Z and I love it. I7 Core (not quad), an nVidia 330M w/ 1 GB RAM (DX10, no DX11), 8 GB of RAM and dual SSD's in a RAID 0 Array. It's only a 13" screen but has a 1600 x 900 resolution and the whole thing weighs 3 lbs. It's awesome and I can do just about anything on it (including modeling for hours,…
Curious. "1 Digital Visual Interface connectors (DVI-D) with HDCP DisplayPort (DP) Video Graphics Array (VGA)" So no HDMI port? Does a HDCP DVI require a different plug than normal to enable the HDCP? And what the heck is a DP port? Are there any 120hz versions on the pipeline in IPS? Mostly because I can "feel" the 60hz…
very weird to hear you of all people asking concepting advice snowfly! what daz and mop have said about reference images is a great way to start. I fall head over heels for patterning and decoration - there's a lot of different types out there. I've taken reference images from a pretty wide array of sources - baroque…
Are you leveraging a guide/tutorial or essentially an eyeballing free form modeling approach? And even if this object was to be rendered off-line, there are way to many redundant edge loops, effectively contributing too an unnecessarily high density geometry on top of a grid topology, as well. That at a glance will throw a…
Every few days I go onto ArtStation, and filter so it just shows 2D concepts. I specifically filter for environments and such. ArtStation has something where you can make Collections of art you like. So When I see something I like, I just add it to one of my Collections. If I'm ever in need of something to make, I just…
Vertices are the fundamental building blocks of polygonal 3D. Polygons are really little more than just a set of indices into a vertex array. I don't really understand what you mean by being face centric, it's not efficient for each polygon to uniquely carry around the full information of each vertex that makes it up.…
Thanks a lot for all your feedback's guys :) I guess both the universities are good when it comes to Game Art, Herts has a better ranking than Teesside on the university league tables & Teesside has got specialization modules, which I liked..I guess it's a matter of choice @Di$array Did you do your MA in game art at…
@Edrice - I agree with you regarding the ceiling and am looking in to what I could do with it. I don't think it is very visible at all in the movie, but there has to be something to hang tapestry on! I put together some reference of some ceilings that could probably work and my current goal is to get that sorted out before…
Cheers for the help guys, managing the poles now. Decided to re-sculpt my character from the base mesh, this time using a more 'lean' body and using a better reference. (Will get some images up when I can). Been looking at dressing the girl up: -Piercings/tattoos -Bones for trinkets -Leather bands etc For the tattoos.…