Hi, We are looking for 3D character model, rigged and animated, for our Unity3D mobile game. - Maximun polygons under 30k - Custom animations between 8-10 animations per character - Required FBX file ready to import into Unity3D - Design aesthetic, preferably Overwatch 2 style but we don't mind any creative input from you.…
Do you need to create a user interface in Maya or is the user providing inputs? Just as a side question. Creating a script like this in Maya is pretty simple. You want to create a polycube so lets look at the documentation for a cube. http://download.autodesk.com/us/maya/2011help/CommandsPython/polyCube.html So if you have…