XnView is super useful for me. You can set up and save Batch Convert setups, to automatically downsize things, and optionally add a bit of sharpening (a little is much better than a lot!). Also, for the stage that you're at, the image quality is not really a hinderance at all. You just want people to be able to see your…
Despite the possible fixes, it's best not to worry about minor shading issues like this early on in the modeling process. Usually these little things are not at all noticeable in the materialized surface, and totally not worth the effort to fix at this point. Complete the texturing and import into your renderer and apply…
I've been working on a cool retro-futuristic environment that I call Data Integrity! I tried to build my skills with environmental storytelling, real-time VFX, and using an optimization-focused pipeline with decals and a shared trim sheet/atlas. I'm having a lot of fun trying out and learning new things, so if you have any…
Frankpolygon's perspective is what I'd think about plus the principles discussed relate too other shapes/subd processes as well e.g. Hemispherical intersections "Segment matching is a fundamental element of most subdivision modeling workflows." It's not the topology "A significant problem with trying to formulate a fixed…
@dlver - I agree. Ill probably just do a cave as an entirely new project down the road. @Eric Chadwick good call. I think Ill start messing with that. And I really like that idea about water staining. I was also thinking some caustics up against the walls of the river.
@BillyJackman, "stab at the eye" sounds really painful :p But jokes aside, my only critique would be in regard to the eye itself. Right now everything about it is so perfectly round, it seems out of style with the rest of the prop. Maybe if the surface was less smooth and/or the pupil texture not as sharp..?…
Hi and welcome to Polycount! Firstly, it's best to add a question mark to your topic title... that way people will know it is a question. Otherwise it sounds like you made a tutorial. Secondly, instead of adding replies, you could edit the first post to include all your questions. There is a "gear" icon at top right, this…
lol I'm actually unsure about naming convention. I'm guessing there are multiple types of naming conventions each suited for different purposes. For editing I try to keep names recognizable so I don't forget what something is, and it's important during the baking process. Most items turn into incomprehensible IDs in the…
Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…